Showing posts with label endgame. Show all posts
Showing posts with label endgame. Show all posts

Saturday, October 15, 2011

Endings with Bishops of the Same Color







FM Steve Stoyko gave a wonderful lecture on Bishop Endings at the Kenilworth Chess Club on Thursday, September 22nd, which I have finally written up based on my notes (with additional analysis).  His focus was bishops of the same color, where the superior side often has winning chances.  Though Steve would have liked to have given dozens of other examples, I think the ones he focused on went very far in laying out the principles. I have chosen to focus on only about half of the examples Steve presented, organizing them according to several critical themes: exploiting the short diagonal, needing "two weaknesses" to win, using the more active king, fixing targets on both sides of the board, deflection, and zugzwang.  For those who want even more examples, I have compiled a bibliography of sources, including multiple videos.

Though Steve discussed several pure B v B+P endings, I have chosen to focus only on the classic position analyzed by Nimzovich since all of these endings have been well covered in several YouTube videos (see above).  Pure B v B+P endings are fascinating, but they are nowhere near as stunning as the themes Steve covered in Bishop endings with multiple pawns where one side has a positional advantage.  Here the theme of "two weaknesses" (typically two pawns on the same color as the Bishops, which can become targets) is very much worth remembering as it occurs frequently in practical play.  In all of the positions, an untrained player could easily agree to a draw without recognizing the winning advantage that one side holds.  Meanwhile, a player who knows how to fix his opponent's pawns on the right color square can steer the game toward a winning Bishop ending.

I look forward to Steve's next lecture, when he promises to do something on Rook endings.

Same-Colored Bishop Endings Webliography

Mark Dvoretsky, The Process of Elimination, Part Two (ChessCafe, September 2011)
Dvoretsky's article begins with discussion of a wonderful Bishop ending composition that is practically a tour de force of every Bishop ending theme.

Karsten Müller, The Overgrown Pawn (ChessBase, October 2011)
Examines a position where the defender's Bishop is trapped behind its pawns on the same color.

_______.  The Eternal Hunt (Chess Cafe, June 2011)
Uses several practical examples to illustrate the problem-like theme of the "Bishop hunt," where a Bishop trying to stop a pawn along a short diagonal can be "hunted" by the King to force a draw.

_______.  Capablanca's Concept (Chess Cafe, October 2010)
Discusses Capablanca's principle that you should try to keep your pawns on the opposite color of your Bishop, especially in Bishop endings of the same color.

_______.  Small Advantages in Bishop Endings (Chess Cafe, October 2009)

_______.  Same-colored Bishops (Chess Cafe, May 2009)

_______.  Bishops and Overgrown Pawns (Chess Cafe, September 2004)

_______.  Bishops at Work, Part Three (Chess Cafe, September 2002)

_______.  Bishops at Work, Part Two (Chess Cafe, August 2002)

_______.  Bishops at Work, Part One (Chess Cafe, July 2002)
Sets forth some useful principles of Bishop endings, which the series goes on to illustrate.

_______.  Ponomariov's Tecnnique, Part One (Chess Cafe, March 2002)
Examines an interesting Bishop ending where Ponomariov used his king position to achieve a draw.

_______.  Brains in Bahrain Game 3 and Brains in Bahrain Game 1 (ChessBase 2002)
Two Bishop endings from the Deep Fritz - Kramnik match.

George Orlov.  Bishop Endings II (Jeremy Silman website)
A very useful overview of Bishop ending themes and principles.

_______.  Bishop Endings I (Jeremy Silman website)

Brooklyn 64.  Bishops of same color endings: Bishop v Bishop+pawn.
A useful quick overview of Bishop ending themes.







Friday, January 15, 2010

Barriers, Bridges, and Shelters in Rook Endings

ChessBase has posted a wonderful Karsten Mueller article on building "Barriers" in Rook and pawn endings in order to avoid Rook checks. It's definitely worth a look, if only to admire the clarity of the examples and the useful java interface for learning.  Mueller has written in his Endgame Corner at ChessCafe about the importance of creating shelters in Rook endings to avoid checks.  Sometimes a pawn might even be surrendered to create the shelter (see Endgame Corner #24), the classic example of which is Capablanca - Tartakower, New York 1924 (well represented online with detailed notes and video commentary.)  A classic example of using the Rook as a "bridge" to escape checks is seen  in the Lucena Position.  Here are some useful pieces on the Lucena:

Thursday, October 11, 2007

Magnetic Sumo Kings

Continuing the theme of teaching the basics of chess one piece at a time, I present you with my handout on "Magnetic Sumo Kings," which makes a game out of lone Kings in order to teach "the opposition." It's practically the chess equivalent of tic-tac-toe.

The Kings are set up opposite each other and the first to force his way across to the other side of the board wins (unless they reach a position where neither can make progress, in which case it's a draw). The idea of imagining the Kings as "magnetic" (of the same polarization) struck me as a good metaphor to help explain how they can influence each other even though they must remain one square apart. A puzzle position from Capablanca then helps show how the principle of the opposition can be used to win games.

The main idea of "Magnetic Sumo Kings," as with "Pawn Battle," is to create an active learning environment where kids pick up complex theoretical concepts by engaging with them directly in practice. Active learning has its limitations, but it does keep kids involved and having fun, especially in group lessons. Have you ever tried to lecture to a group of 8-year-olds? Good luck.

Another good game to get kids to try is "The Szen Position," which is especially effective for brining home the idea of "zugzwang"--though it's unlikely you will get kids to cement the lessons from their practice by playing over the detailed analysis of the position by Jon Speelman in EG 73.5 (July 1983): 185-190. My group of a dozen 8-year-olds seemed to enjoy playing with the Szen position last week. Will they really gain much from the experience without some study? Tough to say. But at least I have made a start and sparked their curiosity and engagement.

It would be nice if the kids I teach would use what they have learned so far to go study the ending some more on their own. But it takes a rare child (or especially committed parents) to do that. That's too bad, since there are so many excellent online resources for learning the endgame these days, especially in the ChessCafe Archives. I especially enjoyed the following articles, which reinforce the themes of "the opposition" and "zugzwang" I have emphasized so far:
Will any of the kids I teach read this stuff? Maybe in a few years....

Wednesday, February 28, 2007

A Practical King and Pawn Ending

chess diagram
Moldovan-Kernighan, KCCC 2007
White to play and win.

chess diagram
Keres 1973
White to play. What is the result?

I have posted an article analyzing the endgame from Moldovan-Kernighan, Kenilworth Chess Club Championship 2007, which is a very practical King and Pawn ending. Moldovan gave up the position as drawn, but there is a win, as demonstrated afterwards by his opponent and by FM Steve Stoyko who was observing the final moves. Moldovan annotates the game at his Chess Coroner blog, where he explains that it was "A disappointing but acceptable result since I was clearly worse at one stage...." As he goes on to show, the winning strategy is to use the passed pawn to force the Black King to the last rank, then surrender the pawn in such a way that you can claim the opposition and win the pawn at g6, when the King on the sixth rank forces through the remaining pawn to the queening square. I have included some similar examples taken from Paul Keres's excellent book Practical Chess Endings (Batsford 1973/1974). One position he gives (see diagram above) shows a way for Black to draw by counter-attack if the second pawn is on the c- or f-file. So this is a good one to know from both sides!

Sunday, February 25, 2007

Examples of Underpromotion

chess diagram
Cole-NN, USATE 2007
White to play and win.
Play continued 1.Rf8!? Rxf8 ...

At the Kenilworth Chess Club the other night, I spoke with Jim Cole about his experience as captain of the Kenilworth CC Rookies at the US Amateur Teams East. It was his first rated tournament, so a lot was new and exciting to him. But he had one rather awkward experience that he was still having trouble digesting.

During one of his games, he reached the position in the diagram above as White against a young opponent. Seeing a quick way to Queen his pawn, Jim naturally played 1.Rf8!? and the game continued 1....Rxf8 2.gxf8, at which point Jim reached for and grasped the Queen that was sitting beside the board.

His opponent jumped up and declared, "Stalemate!"

"But I haven't even completed my move," Jim protested, just now realizing that a Queen on f8 would make an immediate draw.

"It doesn't matter," his young opponent declared with complete confidence. "Touch move rule! You touched your Queen! Stalemate!"

I assured Jim that his opponent was mistaken, and that he was allowed to touch any piece that was off the board without being forced to place it on the queening square. We analyzed the position a bit and it was clear that making a Bishop would win very quickly. I realized later that even a Knight would work. But the fact was past and, as a practical matter, it had been settled as soon as he shook his opponent's hand and signed the scoresheet--even if his move was never completed on the board.

When I got home that night, I immediately took out my rule book and looked it up. According to Rule 10H of the USCF's Official Rules, 5th edition, "There is no penalty for touching a piece that is off the board. A player who advances a pawn to the last rank and then touches a piece off the board is not obligated to promote the pawn to the piece touched until that piece has been released on the promotion square" (pp. 22-23). Jim was right to be upset.

But then I realized that, even if he had known the rule, Jim would have had a lot of trouble putting down his Queen and picking up a Bishop. Being an honest fellow, Jim would have had to admit that he had fully intended to place a Queen on f8 before his opponent had intervened by declaring "Stalemate!" Therefore to change his move would be unethical, practically like receiving "unsolicited advice" from others during a game (see 20E ff.)--even if the advice came from his opponent!

Best to just accept it as a lesson learned--and motivation for actually sitting down to read the Rules in full!

As I was puzzling over the position, I remembered an article by John Nunn on underpromotion that I had stumbled upon the other day in one of my chess files. I had torn it out of a magazine (likely New in Chess circa 1985-1986), so I can't give you the specific citation. It featured several fascinating tactical endings and a discussion of how rare it is to see a position where a player must underpromote in order to win. Having said that, he also gave the following interesting position, which I cover in my article.

chess diagram
Branimir Vujic - Marjia Petrovic
Yugoslav Ladies' Championship, Kula 1985
White to play and win.